Changing the sequences of exploded view in SOLIDWORKS COMPOSER Timeline
Creating a clear assembly instruction is crucial. Assembly instruction animation also play an important role in giving a better understanding.
Using SOLIDWORKS Composer you can make a assembly instruction document or even animation.
Sometimes in the assembly instruction, there is a specific step / sequence that need to follow. You can do that in SOLIDWORKS Composer.
Using the timeline we can create animation between each Views.
To do that simply drag Views that you want to make as the starting point and the end point.
If you only have 1 exploded view and 1 assembled view, all part will move together when you play the animation. If this is what you want then is okay, but in some case this is not you want, you want to control each part movement timing.
To do that you can select the part that you want and click the “Shows key for selected actors only” in the timeline tabs in the bottom.
By doing this the keyframe in the timeline will only shows the particular part keyframe, you can move the starting point or end point.
In this example we will move the motor faster, so we can do it by dragging the Location at the end point key frames to left. Pay attention that in this case we only want to drag the Location keyframe.
After dragging the Location keyframe like that, when you start the animation, the motor part will move from 0 seconds up to 2 seconds and then stops, while the rest of the parts still moving up to 4 seconds before finish.
You can do the same things to all the other components to suit your assembly process.
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